Post by Whalen[OWNER] on Aug 22, 2010 13:11:48 GMT -5
Character Name: Sunny Brightsoul
Character Age: 14
Character Gender: Male
Character Race: Human
Canon Section
Canon World:
Link to Audition:
Character Class: White Mage/Traditional Healer
Character Age: 14
Character Gender: Male
Character Race: Human
Canon World:
Link to Audition:
Character Class: White Mage/Traditional Healer
Character Skills/Spells:
- Biting Blessing: [CHANGING CURE TO BITING BLESSING FOR THIS CHARACTER] Biting Blessing is Sunny Brightsoul’s primarily ability, the one that he is most skilled in using. This skill was present with him at birth and was only heightened when he became the persona, Sunny Brightsoul. The easiest way to describe Biting Blessing is to imagine a Healer using a flawed Cure spell. Ironically unlucky in having this flawed power, Sunny Brightsoul has been “blessed” with the ability to substantially heal any injury or ailment while transferring the infliction back to him. The usage of the ability has caused Sunny to become very weary often, and the ability literally drains him of energy with every usage. If used in a sequence of five or more minor injuries or two or more serious injuries, Sunny has a hard time keeping consciousness. Any more than that, if he could even cast the spell after becoming so drained, the results could be fatal. Also, there is only a small range of pain that Sunny can take at his age, and anywhere above broken limb, Sunny could not heal without passing out halfway through casting. Rising up a person from the dead, however, is possible, as it has instantaneous effects that would not require any type of pain threshold as regular injuries do. Biting Blessing is a spell cast by touch, so Sunny has to be physically touching the person he is trying to heal in order for the spell to be fully functional. Scrapes and scars can be easily healed from a few yards away, but a medium-sized gash and above would require Sunny to be touching the person he is healing.
- Aura of Happiness: Upon becoming his persona, Sunny Brightsoul, the spell’s side-effects included not only boosting his Biting Blessing ability, but gave him an aura of happiness that effects anyone around him in a diameter of ten yards. Those near Sunny begin to take on the effects of the aura slowly, but eventually feel giddy with optimism. This is a skill he often uses to gives others the courage and confidence needed to perform a difficult task. The aura of happiness is not so overwhelming to completely sway someone’s decisions on something, but it can definitely cheer up someone down in the dumps.
- Manipulation of Light: Sunny has the ability to manipulate all forms of light into many different formations, even physical objects. By slowing down the speed of the particles inside rays of light bouncing around a room of even in an outside field, Sunny can easily make light solid and meld a variety of useful creations out of it. As long as he is putting his full concentration on keeping the particles steady, a difficult task considering how rapidly the light particles are normally moving, Sunny has the ability to keep a formation of light solid and impenetrable for long periods of time. Everything Sunny creates out of light is soft yellow color with as little features as a silhouette of what he is trying to create.
- Photofield: A construction of light resembling a rounded out shield ranging from one by one feet to twenty by twenty feet. A skill Sunny is always trying to perfect, trying to improve the size of the field, the photofield is one of the abilities Sunny most often uses. He can form a wall of unmoving, solid light in just about any shape he wishes, including a force-field of light covering an entire five around him, able to protect a good-sized group, or a virtual “shield” in front of him that does not reflect any attack, but absorbs it. If someone were to slash at him with sharp weapon, the photofield shield would instantly absorb all power put into the attack, and send it back through the weapon to the hand holding it, shocking the nervous system and sending the attacker flying. However, this reaction only goes for melee-combat weapons. Ranged weapons simply fall to the ground upon impact, all force absorbed, and all magic disappears upon impact. Though this ability sounds almost as if it has the power to make anyone invincible, it is only good for one shot, and the recharge time can last for up to an entire thread if the amount of power used is large enough. Photofield sizes go from a dome of light of up to five feet around him and a circular shield formation that can be as small as one foot by one foot to ten feet by ten feet.
- Photo-Orb: One of Sunny’s most used combat light formations that involves slowing down the particles of light just enough to become solid, and then hurling them at the opponent with full control over the orb in question. Sunny also has the ability to contain all of the energy of light, enhance it with his own magic, and then force it all at the enemy causing a small explosion of light. This spell is only fully functional with sunlight, as artificial light has much less natural energy and would only be able to form an orb of light with the properties of a basketball damage-wise. Though a bombardment of basketball orbs can be useful. The size of the sunlight photo-orb can range from a golf ball to a basketball, the size of the explosion become bigger with the least size as all the energy is bottled up into one, small, cramped package.
- Photo-Equipment: In case the situation calls for a particular object or piece of equipment, Sunny can focus the slowing down of light energy into the shape of a weapon, clothing item, or even a key. Because of this, Sunny is fairly well at picking locks considering that he can insert a small amount of light into a key hole, solidify the light, and open just about any non-elaborate lock on a door or chest. - Blessing of the Warrior: Sunny has learned, through his few years of training, the novice ability of being able to enhance one’s physical attributes without making them any more muscular. This is often an ability he uses to buff himself up, to make others think he’s just a weak child, and then gives them a rude awakening with one power-packed punch. The buff can last anywhere from one post to three depending on the power of the enhancement.
- Blessing of the Defender: Along with his Blessing of the Warrior spell, Sunny acquired a similar spell named the Blessing of the Defender spell which has similar properties to the first. Instead of buffing up another’s stuff, Blessing of the Defender enhances one’s toughness and resistance to physical attacks. In a sense, the spell covers the caster’s target with a thick invisible film that protects the target from enemy attacks. Similarly, this spell can last anywhere from one post to three depending on the power of the enhancement.
Character Weapons:
Healer Apprentice Rod: The weapon that Sunny keeps always in hand is a rod that serves as both a catalyst for all of his spells that don’t require touch, and a weak weapon that could inflict blunt damage if needed. The rod is a brassy gold color with a red Healer’s Heal (addition sign) symbol attached to the end.
Photo-Bow: A weapon that Sunny often forms out of light whenever he has the need for a ranged weapon, such as to hit a target that conveniently opens a door
Photo-Sword: Yet another weapon Sunny can create using his manipulation of light. This is probably his most frequent object creation, and serves him the most purpose when used in conjunction with his Blessing of the Warrior spell. The photo-sword is a simple one-handed short sword with no distinguishable features. If the sword clashes with a real sword, it disintegrates, though if it is used to slash at regular flesh, even with clothing, it would remain in one piece. The photo-sword will also disintegrate if slammed into a shield or hard armor.
Photo-Shield: Often used with his photo-sword, Sunny can form a small, round shield out of light that provides for a small amount of defense. Instantly disintegrates when struck by a weapon, but stops that single blow[/left]
Character Appearance:
With a full head of messy chestnut-hair, the type of hair that those older than him enjoy ruffling, and a pair of bright blue eyes, Sunny appears to be just another fourteen-year old boy. It is his personality that gives way to the real Sunny, though he attempts to express his feelings in a variety of ways. For one, Sunny’s favorite color is a vibrant red, so he often chooses to wear a plain red shirt and white slacks. Regular white tennis shoes adorn his feet. The light of his life, his profession as a Healer, is represented by a white and red cape-and-hood ensemble, the hood being red and the cape being primarily white with a red pattern, addition symbols indicating the Healer profession. His most valuable possession would be his cape, as it is a symbol of what he devotes his life to; the support and assistance of others, as well as the riddance of evil-doers. A regular clerical hero, Sunny is but a teenager with a child’s body, still not having even begun puberty. It is easy to see that Sunny may reside in this adolescent body for much longer than most, as if his childish body structure embodies his good-willed demeanor and pure soul. Sunny also takes pride in his pint-sized figure, believing children to be the base of purity and having a strong belief that adulthood not only brings height and strength, but wrongful thoughts and a lessened ability to resist temptation of drugs and sexual activity.
Character Personality: As his self-give named might suggest, Sunny Brightsoul has a serious case of chronic happiness. No matter the weather, the conflict, or the consequence, Sunny somehow manages to remain statically optimistic through thick and thin. Behind his chronic happiness lies the sadness that envelops the past, a fragment of memory locked inside him by a great magus at an early age, stripping him of everything he had ever known and implanting a sense of happiness. Sunny Brightsoul has always been, as far as he could remember, steadfastly determined to brighten any situation, be it his own and others, which leads to be overly caring and kind, a trait of gullibility that has led Sunny into many troublesome situations. A drag to most, Sunny finds a way to be happy and focus on finding a solution benefiting everyone while getting out of these troublesome situations. Though positive on many subjects, the one subject that Sunny looks down upon is those who wish to perform acts of evil that result in the sorrow or loss of another being. For this fact, Sunny chooses to fight, and for this fact only. Otherwise, Sunny Brightsoul has been regarded as a well-known pacifist that would never hurt a thing unless they caused him harm.
With each new act of evil posed at Sunny and others around him, Sunny always seems to discover a solution that shall not only reward the victims, but reward the creator of the evil plot as well. Being the optimist he is, Sunny strongly believes in second and third chances, though fourth is definitely pushing it in his book. Ironically enough, once he has given an evil-doer a second chance, they often do not come to a third problem; as if his positive outlook on life is contagious to everyone he meets. In fact, this is a special ability of his. (explained in Character Abilities) All who meet Sunny Brightsoul often afterwards are glad to have met him; he is a dependable friend that can lighten the mood of any situation, while protecting his friends from harm.
Because of his most skilled ability, Biting Blessing, a healing spell that heals most injuries but inflicts them back on Sunny, he becomes very tired easily, weary of pain, but never angry of sorrowful after having done harm to himself. As long as it was for the benefit of others, it is rightfully the right the thing to do in his mind. Having learned of and trained his ability at an early age, Sunny is extremely bright and clever, and has the mindset of an adult untainted by the outside world. Most consider this type of intelligent, mature child to be the future rules of the world. Being the child prodigy he is, Sunny recognizes his intense repertoire of knowledge and chooses not to gloat about it, believing others to be as just as much worth as he.
Despite Sunny’s lovely disposition, there is a side of him that lies deep within the recesses of his mind, containing a tortured soul wrought with sorrow and pain. Long before the great magus locked this period of time from his memory, Sunny attempted to become an optimist after dealing with the death of his mother, father, and little sister, his own way of coping with the pain of their death. Sick of having the dreadful memories terrorize him not only during the day, but during his most dark nightmares, Sunny pleaded to the great magus to seal away this memory so that he may go on with his life undisturbed and happy. Before this time, Sunny Brightsoul went by a different name, and even had a drastically different appearance. Though the memory of this time and his previous name are unbeknownst to Sunny, this persona of Sunny still lives inside of him, ready to be unlocked at any moment. Unlocking this memory would only take an overload of emotion, such as sadness, because the spell has been worn down by time. Eventually, like a ticking time bomb, Sunny will remember everything of his past and why he is who he is now, and will cease to be as bright and sunny as he is now.
Character History: Sunny Brightsoul, few people know, is merely a persona to a soul trapped in fake memories of happiness and peace. Few people know that Sunny Brightsoul lost his mother, father, and little sister to an assassin hired to murder the mayor of Epikville, Sunny’s deceased father. In murdering Sunny’s father, the assassin also set fire to the entire town and its inhabitants, and as small as this town was, no one ever noticed its absence. The Great Magus of Fanntassi, Skware Eanyx, found little Sunny Brightsoul wandering among the ashes of Epikville, muttering over and over to himself happy thoughts, promising himself that he was going to be positive about everything from now one. In pity, the Great Magus sealed Sunny’s memory of this time, and implanted happy memories and love for life, as well as chronic happiness. Afterwards, Magus Eanyx took Sunny Brightsoul under his wing as a Healer’s Apprentice, and trained him in the ways of a Healer. After progressing through his studies as a Healer, and making a few friends along the way, Sunny Brightsoul is now fourteen years old and set to go on a Healer’s Pilgrimage to each world, destined to solve a major problem in each world in the universe to consider himself a true Healer. The Great Magus Skware Eanyx also entrusted Sunny with the task of finding a solution to the destruction of all Heartless, which had plagued Fanntassi for as long as anyone could remember, and discover who was behind the sorrow spreading across the universe. On his journey, the Great Magus promised, Sunny Brightsoul who make many life-long friends who would journey with him through the darkest of times and he would be depended on to keep his friends well-being safe and become a Guardian to one of them along the way. With heart in throat, Sunny sets on his journey into the universe, ready for what may await him.
Home World: Fanntassi (Original World)
Sample RP: Unneeded
[/size][/center]With a full head of messy chestnut-hair, the type of hair that those older than him enjoy ruffling, and a pair of bright blue eyes, Sunny appears to be just another fourteen-year old boy. It is his personality that gives way to the real Sunny, though he attempts to express his feelings in a variety of ways. For one, Sunny’s favorite color is a vibrant red, so he often chooses to wear a plain red shirt and white slacks. Regular white tennis shoes adorn his feet. The light of his life, his profession as a Healer, is represented by a white and red cape-and-hood ensemble, the hood being red and the cape being primarily white with a red pattern, addition symbols indicating the Healer profession. His most valuable possession would be his cape, as it is a symbol of what he devotes his life to; the support and assistance of others, as well as the riddance of evil-doers. A regular clerical hero, Sunny is but a teenager with a child’s body, still not having even begun puberty. It is easy to see that Sunny may reside in this adolescent body for much longer than most, as if his childish body structure embodies his good-willed demeanor and pure soul. Sunny also takes pride in his pint-sized figure, believing children to be the base of purity and having a strong belief that adulthood not only brings height and strength, but wrongful thoughts and a lessened ability to resist temptation of drugs and sexual activity.
Character Personality: As his self-give named might suggest, Sunny Brightsoul has a serious case of chronic happiness. No matter the weather, the conflict, or the consequence, Sunny somehow manages to remain statically optimistic through thick and thin. Behind his chronic happiness lies the sadness that envelops the past, a fragment of memory locked inside him by a great magus at an early age, stripping him of everything he had ever known and implanting a sense of happiness. Sunny Brightsoul has always been, as far as he could remember, steadfastly determined to brighten any situation, be it his own and others, which leads to be overly caring and kind, a trait of gullibility that has led Sunny into many troublesome situations. A drag to most, Sunny finds a way to be happy and focus on finding a solution benefiting everyone while getting out of these troublesome situations. Though positive on many subjects, the one subject that Sunny looks down upon is those who wish to perform acts of evil that result in the sorrow or loss of another being. For this fact, Sunny chooses to fight, and for this fact only. Otherwise, Sunny Brightsoul has been regarded as a well-known pacifist that would never hurt a thing unless they caused him harm.
With each new act of evil posed at Sunny and others around him, Sunny always seems to discover a solution that shall not only reward the victims, but reward the creator of the evil plot as well. Being the optimist he is, Sunny strongly believes in second and third chances, though fourth is definitely pushing it in his book. Ironically enough, once he has given an evil-doer a second chance, they often do not come to a third problem; as if his positive outlook on life is contagious to everyone he meets. In fact, this is a special ability of his. (explained in Character Abilities) All who meet Sunny Brightsoul often afterwards are glad to have met him; he is a dependable friend that can lighten the mood of any situation, while protecting his friends from harm.
Because of his most skilled ability, Biting Blessing, a healing spell that heals most injuries but inflicts them back on Sunny, he becomes very tired easily, weary of pain, but never angry of sorrowful after having done harm to himself. As long as it was for the benefit of others, it is rightfully the right the thing to do in his mind. Having learned of and trained his ability at an early age, Sunny is extremely bright and clever, and has the mindset of an adult untainted by the outside world. Most consider this type of intelligent, mature child to be the future rules of the world. Being the child prodigy he is, Sunny recognizes his intense repertoire of knowledge and chooses not to gloat about it, believing others to be as just as much worth as he.
Despite Sunny’s lovely disposition, there is a side of him that lies deep within the recesses of his mind, containing a tortured soul wrought with sorrow and pain. Long before the great magus locked this period of time from his memory, Sunny attempted to become an optimist after dealing with the death of his mother, father, and little sister, his own way of coping with the pain of their death. Sick of having the dreadful memories terrorize him not only during the day, but during his most dark nightmares, Sunny pleaded to the great magus to seal away this memory so that he may go on with his life undisturbed and happy. Before this time, Sunny Brightsoul went by a different name, and even had a drastically different appearance. Though the memory of this time and his previous name are unbeknownst to Sunny, this persona of Sunny still lives inside of him, ready to be unlocked at any moment. Unlocking this memory would only take an overload of emotion, such as sadness, because the spell has been worn down by time. Eventually, like a ticking time bomb, Sunny will remember everything of his past and why he is who he is now, and will cease to be as bright and sunny as he is now.
Character History: Sunny Brightsoul, few people know, is merely a persona to a soul trapped in fake memories of happiness and peace. Few people know that Sunny Brightsoul lost his mother, father, and little sister to an assassin hired to murder the mayor of Epikville, Sunny’s deceased father. In murdering Sunny’s father, the assassin also set fire to the entire town and its inhabitants, and as small as this town was, no one ever noticed its absence. The Great Magus of Fanntassi, Skware Eanyx, found little Sunny Brightsoul wandering among the ashes of Epikville, muttering over and over to himself happy thoughts, promising himself that he was going to be positive about everything from now one. In pity, the Great Magus sealed Sunny’s memory of this time, and implanted happy memories and love for life, as well as chronic happiness. Afterwards, Magus Eanyx took Sunny Brightsoul under his wing as a Healer’s Apprentice, and trained him in the ways of a Healer. After progressing through his studies as a Healer, and making a few friends along the way, Sunny Brightsoul is now fourteen years old and set to go on a Healer’s Pilgrimage to each world, destined to solve a major problem in each world in the universe to consider himself a true Healer. The Great Magus Skware Eanyx also entrusted Sunny with the task of finding a solution to the destruction of all Heartless, which had plagued Fanntassi for as long as anyone could remember, and discover who was behind the sorrow spreading across the universe. On his journey, the Great Magus promised, Sunny Brightsoul who make many life-long friends who would journey with him through the darkest of times and he would be depended on to keep his friends well-being safe and become a Guardian to one of them along the way. With heart in throat, Sunny sets on his journey into the universe, ready for what may await him.
Home World: Fanntassi (Original World)
Sample RP: Unneeded